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re: Valithria Dreamwalker, Stolen straight from wowwiki

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Valithria starts at 50% health and the objective is for players to heal her to full. This is accomplished through the raid healers healing the boss, in addition to the remainder of the raid. While this is being done, waves of adds will spawn and rush your position, to try and stop you from healing Valithria. These waves spawn progressively faster as the fight goes on, so it's important to have a good mix of DPS to keep the adds down, as well as healers to heal Valithria. Tanks are also useful to protect the healers and divert the adds.

A basic strategy is to split the raid into 3 groups. 2 of these should comprise of a healthy DPS component, and will be concerned with shielding the final group, by keeping the waves at bay. The final group will be concerned with healing Valithria at all times.

Within each shielding group, one person should be assigned to kite Blistering Zombies well away from the main groups, in order to mitigate the effects of Acid Burst. This should ideally be assigned to members who are skilled in ranged kiting, not only to aid in kiting, but also to minimize additional healing required, after being hit by the Corrosion debuff.

The key to healing Valithria fast enough is the Emerald Vigor buff. Throughout the encounter, Valithria will announce that she will open portals into the Dream. The locations where these portals will appear initially look like small green orbs on the floor around her. At this point, the portals cannot be used yet, but the healers assigned with healing Valithria should move closer to these orbs in order to be able to use the portals as soon as possible. After a few seconds, the orbs expand into portals, which can be right-clicked in order to enter the Dream. The healer(s) assigned with healing Valithria should enter these portals. By using a portal, the portal disappears (i.e., a portal can only be used by one healer, so different healers should use different portals), and the player enters the Dream, which is a parallel version of the room in which only Valithria, a number of green orbs, and the players that entered the portals float around. The only goal for these players at this point is gathering as much of the floating green orbs as possible. The orbs explode (without doing damage) when a player floats through them, and each explosion causes one stack of the Emerald Vigor buff to be applied, and renews the buff's timer to 35 seconds. The buff's main advantage to the encounter is that it greatly increases mana regeneration and healing done. After a few seconds, the players will be removed from the Dream automatically, and rejoin the rest of the raid. The healer(s) should now spam heal Valithria (mana should not be an issue because of the stacks of Emerald Vigor), and wait until the next sets of portals are opened, when they should re-enter the Dream immediately in order to gather more floating green orbs. Because Emerald Vigor's timer should never run out, the buff should keep stacking, and healing done will progressively increase. On 10 Player (Normal) difficulty, geared groups should be able to successfully conclude the encounter by assigning only one healer to entering the Dream and spam healing Valithria, while the rest of the raid takes care of the waves of adds.

Note: while the above noted 10 Man Normal strategy states that 'geared groups SHOULD be able to successfully conclude the encounter by assigning one healer' it is typically not the recommended option. The fight is not a DPS race, so groups should be able to comfortably 3 heal (2 healers in the portals, 1 outside) while staying ahead of the add spawns. The give up in add DPS is more than compensated for by additional (buffed) heals on Valithria- bringing her to 100% much faster than 1 healer could.

The key to this encounter is for your shielding groups to be able to produce the DPS required to eliminate each wave before the next spawns, and also to minimise the healing that is directed away from Valithria. Healers should be suitably geared in order to not only produce the massive healing requirement on the boss, but also to be able to heal through any unavoidable damage.

In 10 man, mobs spawn from the two areas sealed off by gates in the front of the room as the players come in. In 25 man, mobs will spawn from all four gated areas.
Mob Priorities

* Several members (no more then 2 on 10 man) should be tasked with attacking nothing but the Supressors (Cat druids are quite effective).
* Blazing Skeletons are a priority for all members and should be brought down quickly, lest they waste the raid with Lay Waste. The exception here are the DPS handling the Supressors; they should stay on the supressors at all times.
* Zombies should be kited by ranged DPS.
* Archmages should be tanked and taken out by Melee DPS.
* Abominations should be tanked and taken out by the Ranged DPS.

Class Specific Tactics

* Feral Druids (Cat): Cat Druids are particularly effective against the Suprerssors with Swipe (Cat). One or two cat druids can easily keep the Supressors under control.
* Paladin Tanks are good for tanking the Abominations, as Consecrate can help gather up the worms that spawn, allowing casters to quickly AoE them down.
* A Shaman with Cleansing Totem can be useful for the Abomination tank to help alleviate the already high stress that healers are enduring.
* Death Knight tanks are good for tanking the Archmages as Frostbolt Volley can be interrupted.
* Mages can place Amplify Magic on Valithria for an extra healing buff.

10-Player Enrage

There seems to be a 7 minutes soft enrage at which point the Supressors and Blazing Skeletons are coming out one after another, quickly wiping the raid.


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re: Valithria Dreamwalker, Stolen straight from wowwiki

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Valithria Dreamwalker (10-man) (Tankspot)


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re: Valithria Dreamwalker, Stolen straight from wowwiki

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DPS PoV (10 - man)





Healer PoV (25 man)





and link to a nice guide from Bosskillers.com

http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=743


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re: Valithria Dreamwalker, Stolen straight from wowwiki

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whats the bb code to add directlinks to youtube vids?


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Tuishao
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re: Valithria Dreamwalker, Stolen straight from wowwiki

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http://www.tankspot.com/article.php?id=376184&title=Icecrown_Valithria_Dreamwalker_Hard

Some more useful information for hardmodes


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