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re: conclave of wind tatics
by Everlightly on 27-3-2011 10:55
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re: conclave of wind tatics
by Everlightly on 28-3-2011 2:29
after yesterdays lag and DCing at least we have had to oppertunity to try something new.
The tatics just need to be nailed now, so we now know that tanks need to go through a hole rotation with the nature boss and the ice boss. And focus now seem to really be keeping the tanks alive.
So situation is
Tank 1 and 2 healers on frost
Tank 2 and 3 healers on nature (with 2 alocated healers)
Both tanks need to jump at 80 power take the ultimate damage and then stay with the new boss untill 80 power again, then switch
The wind boss seems to be the easy part, it just nailing the tanking rotation and keeping the tanks up.
And Adds need to die alot quicker.
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ElunielGuardian
Joined: 17 Nov 2010 Posts: 438
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re: conclave of wind tatics
by Eluniel on 28-3-2011 9:24
It was really interesting fight. Jumping in at the exact same time should make it much easier. Tanks should call out jump, not only for the other tanks, but also for the healers following tanks.
- If healer jumps second too early: he/she will land to platform without a tank -> Healer gets eaten (one shotted)
- If healer jumps one second too late: he/she will be left on platform with very angry boss -> Healer gets eaten (one shotted)
I managed to do both... felt so pro. -_-'
Ofc both healer and tank are moving towards wind tunnel ramp when energy is close to 80 to make it a shorter run to jump. But on the same note, you don't want to leave the boss right on the edge to catch the next group as they jump back over. And to make this more interesting wind tunnel has annoying ability to suck people in. So, go close, but do not go too close.
- Priests can use Leap of Faith to tank when it is time to switch. It keeps the boss toward the center of the platform when the next group comes over. Heroic leap works too? ( I think I saw our warrior leaping)
- Paladins can bubble to remove the stacks of Wind Chill. Removal at 7 stacks should be fine.
- Make sure you're not levitating when you jump through a wind tunnel. You will float past the platform and die.
- Paladins, do not bubble in a wind tunnel, you will fall.
- Make sure you run in the middle of the wind tunnel ramp. If you're on the side you run the risk of missing the next platform.
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